I'm a Finnish sound designer working primarily in game audio. My focus is on building completely integrated audio for interactive experiences such as games. I manage everything from sound effect creation, middleware integration, to mixing.
I enjoy projects where sound is a core mechanic, elevating the experience. Beyond games, my background covers audio post-production for linear media. This includes dialogue editing, podcast formatting and audio clean-up, among others.
Based in Finland. Actively seeking open positions in game audio, post-production, and recording.